-Solid understanding of Composition, lighting, color, form, structure and silhouette and the ability to
apply this knowledge into a 3D interactive world
- Expert knowledge in 3DsMax, Photoshop, Unreal Engine, All Algorithmic Software, NDO/DDO, Marmoset ToolBag, crazy bump, speed tree, Zbrush, and Mudbox while staying familiar with CryEngine, Mari , And Maya
-Strong understanding of Hard-Surface, High Poly, low poly modeling as well as 3D sculpting