Develop a very uninteresting VR / Unity program the shows walls with cracks in them.

Fullført Lagt ut 3 år siden Betales ved levering
Fullført Betales ved levering

Our CEO wants to have some desktop programs to demonstrate to customers what we do. Basically, we find cracks in things (walls, equipment, stuff like that) from photographs taken by other companies (e.g. drone companies), and sometimes we use machine learning to identify them. We train these machine learning algorithms with fake data. That's a hard concept for our customers to understand, so we want to demonstrate this better.

You are going to be writing one of the programs that creates fake data.

This program sits in an infinite loop doing this:

Step 1. Algorithmically generate a concrete wall[*].

Step 2. Randomly pick some lighting.

Step 3. Randomly pick a starting camera location and an ending camera location.

Step 4. Display the scene and take a picture, playing some sort of camera sound. Save it as a JPG into a folder called "no_cracks".

Step 5. Pan/zoom towards to the ending camera location for half a second.

Step 6. If you’ve got to the ending location, move to step 7, otherwise back to step 4.

Step 7. Randomly generate a crack on the wall from step 1.

Step 8. Do the same as steps 4-6 but this time save the JPEG it into a folder called "cracks" and when you are done, go back to step 1 and create a new wall.

[*] If you happen to have a selection of wall assets that you could randomly pick from, even better.

That's it. It's like a repeating movie of endless scenes of walls with and without cracks. Eventually, the user quits -- just be careful about how you save the images so that exiting the program doesn't leave a half-complete JPEG image.

The program has to run on Windows. If it also runs on Mac and Linux, that's a bonus. (Let me know if you will do this, and if so, for how much more.)

I have put "Unity" as a skill for this project, but I don't really care how it gets done; pretty much any language or any framework will do.

Unity 3D Windows skrivebord Programvareutvikling

Prosjekt-ID: #27454162

Om prosjektet

15 bud Eksternt prosjekt Aktiv 3 år siden

Tildelt til:

igoraherne

I am a Senior (Lead) game developer. 8 years of experience with Unity3D and C#. Also, I am working on advanced recurrent neural networks in C++ visualizing them in Unity. I know exactly what data your neural nets will Mer

$600 AUD på 5 dager
(2 omtaler)
3.6

15 frilansere byr i gjennomsnitt $812 for denne jobben

SiriusPi6el

Hello, I am an independent game developer. I am good at programming and can work very fast. My timings are flexible and I am available throughout the day until late night. I assure you it will be great working t Mer

$556 AUD på 30 dager
(9 Omtaler)
5.5
joeyabuki

Hi i can help u with this, i will use unity so u can export it to all the 3 platforms. .....................................

$700 AUD på 7 dager
(28 Omtaler)
5.4
waleedmm

hi, I use unity 2019.3.9f1 free edition with c#. I have read your algorithm, and I'm familiar with dynamic environment creation, cinemachine and lerp functions in unity. I want to ask some questions please: 1. did yo Mer

$400 AUD på 30 dager
(31 Omtaler)
5.0
mohamed1araby

Hi Sir, Hope you are well. Thanks for providing us with an opportunity to bid on your project. I see your project description and am really excited about this Project. I Have The requirements you need to participate i Mer

$500 AUD på 7 dager
(5 Omtaler)
4.4
sanjaypatel2

Dear Sir/Mam, I know your requirements perfectly & am able to finish your project on time & as per your requirement. please check following link of my profile. https://www.freelancer.com/u/sanjaypatel2 We are just a Mer

$500 AUD på 7 dager
(7 Omtaler)
4.1