Unreal Engine GPU Utilization

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I need to access GPU Utilization during runtime for a benchmarking feature in a pc game. Unreal Engine does have a 'GetGpuUtilization' function but it's only accessible when you have an Oculus VR headset attached.

I need C++ code I can add to a Blueprint Function Library I am working on that will somehow report back the GPU Utilization on tick.

C++ Programmering C# Programmering Spillutvikling Unreal Engine C-programmering

Prosjekt-ID: #26504113

Om prosjektet

1 bud Eksternt prosjekt Aktiv 3 år siden

Tildelt til:

MaxxPHPdeveloper

Hi, I have read your job requirements and understood that you an external C++ code to add to the Blueprint library that will hook on to the Unreal Engine runtime and get the information about the graphics usage, cpu u Mer

$221 CAD på 7 dager
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