The Microsoft HoloLens is a pair of tetherless mixed reality smart glasses that project holographic images onto the real world. The wearer can engage and interact with their digital contact whilst maintaining view of the real space around them.
This augmented-reality device is great for gaming, but it also offers great opportunities for businesses. Teams can optimize their time by collaboratively solving problems remotely with heads-up and hands-free video calling.
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It is also fantastic for design-based tasks as spaces and objects can be designed in context, with 3D models and life-scale room layouts that can be experienced either as virtual reality or placed in the physical world. It provides a better picture of a design piece than other design approaches, as the viewer gets a real feel for the size, shape and fit of the finished product. This ultimately could help designers to create graphics that will persuade others to believe in their products.
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I need to build an app for Hololens 2 in unity. I need to use World Locking Tools+Azure Spatial Anchor to register world-scale 3D model. The app should have 4 check points where users stand and do some tasks. in each point, there is panel in front of the user, they see a question, listen to an asudio, look at some charts and answer the question, then they press a botoom and the path to the next point appears and they move to the next spot and do the same. It is an outdoor AR application for HoloLens 2.